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Flow Comparison: Classic RA vs. Iron Curtain

For returning players, here’s how IC’s flow maps to what they remember:

Classic RA (1996)Iron CurtainNotes
Title screen → Main MenuShellmap → Main MenuIC adds live battle behind menu (Remastered style)
New Game → Allied/SovietCampaign → Allied/SovietSame fork. IC adds branching graph, roster persistence.
Mission Briefing → Loading → MissionBriefing → (seamless load) → MissionIC eliminates loading screen between missions where possible.
Exit to menu between missionsContinuous flowDebrief → briefing → next mission, no menu exit.
Skirmish → Map select → PlaySkirmish → Map/Players/Settings → PlaySame structure, more options.
Modem/Serial/IPX → LobbyMultiplayer Hub → 5 connection methods → LobbyFar more connectivity options. Same lobby concept.
Options → Video/Sound/ControlsSettings → 7 tabsSame categories, much deeper customization.
WorkshopNew: browse and install community content.
Player Profile & RankedNew: competitive identity and matchmaking.
ReplaysNew: watch saved games.
EncyclopediaNew: in-game unit reference.
SDK (separate app)New: visual scenario and asset editing.

The core flow is preserved: Menu → Pick mode → Configure → Play → Results → Menu. IC adds depth at every step without changing the fundamental rhythm.